Skip to product information
1 of 25

Yarrawah Interactive

Australian Desert Photoscan Collection

Australian Desert Photoscan Collection

Regular price $29.99 USD
Regular price Sale price $29.99 USD
Sale Sold out


Overview

 

Included in this pack:

Vol 1. Termite Mounds

Vol 2. Dry Animal Bones

Vol 3. Animal Dung

Vol 4. Desert Embankments

Every effort has been made to match the triangle density and texel density of megascans assets. These photoscans will look natural along side Quixel assets.

This pack is a compilation of four photoscanned desert packs. Save 40% by buying in a bundle! For a full overview of each asset, I recommend visiting the respective product page linked above.

All scans are done at 8k, and downscaled to 4k for maximum quality. Where suitable, textures are channel packed with AO and roughness for each model.

Every effort has been made to match the triangle density and texel density of megascans assets. These photoscans will look natural alongside Quixel assets.

31 Photoscanned Assets

  • 5 Desert Embankments
  • 12 Animal Bones
  • 6 Termite Mounds
  • 8 Animal Dung Types

    8 Atlas/Foliage Decals

    • 4 Desert Rock Piles
    • 4 Dry Grass Piles

    15 Bonus Scanned Ground Textures

          These foliage scans are taken from the same environment the embankments were located.
          A master material is included with pixel-depth offset and tessellation options. There are also controls for the roughness, tinting, multiplying AO into the albedo, detail mapping etc.
          An additional foliage master material is also included with many exposed parameters to quickly match the texture atlas variations to any scene.
          This set is part of a continuing series. Check back for more!

          Technical Features:

          • 31 unique photoscanned models
          • 4k textures for all models
          • 15 photoscanned ground textures, 4k
          • 8 photoscanned foliage atlas, 2k each packed into two 4k maps
          • Custom made detail map
          • Displacement Master Material w/ Pixel depth offset for terrain blending
          • Foliage Master Material w/ Pixel depth offset, speed tree randomization, subsurface setup
          • Channel packed and optimized textures and UV's
          • Auto generated LOD's

          Number of Unique Meshes: 13

          Collision: Yes, generated

          Vertex Count: 32k to 18 (matches Quixel Megascans triangle density for similar-sized objects)

          LODs: Yes, Generated

          Number of Materials and Material Instances: 3 Master Material, 43 Instances

          Number of Textures: 173

          Texture Resolutions: 4096x4096

          Supported Development Platforms: Tested on Windows, but suitable for most platforms

          View full details